Vectors problem

jeudi 31 octobre 2013

Hello, my problem is attached as a picture. Could you give me some guidelines on how to approach the problem? (i know the given formulas are derived using QM (probably), and i'm not "scared" from them, i just need to know where to do a cross or a dot product, and maybe how to approach the last part of the problem - the speed of contact with the ground. This would probably mean that the vector displacement finish point will be at (a, b, 0).)




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File Type: jpg vectors.jpg (145.7 KB)








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